LiveLight uses depth-aware maps to describe how a changing light source should illuminate a subject. A lightweight control module feeds those maps into a video-generation system, while geometry-based training helps preserve plausible shading when the system uses only a few processing steps.
To keep the video continuous, LiveLight generates frames in rolling chunks and carries intermediate information forward. This allows users to adjust a light’s position, intensity or color during generation rather than specifying the lighting for an entire clip in advance.



