AI & Computingarticle2026-08-17

The Impact of 2D Dashboard Spatial Orientation on Gestural Interaction Performance and Ergonomic Concerns in Virtual Reality

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Abstract

Default vertical dashboard orientations in virtual reality (VR) lack systematic ergonomic validation across mainstream gestural interaction paradigms. This study compares four dashboard orientations (horizontal, 60° inclined upward, vertical, 60° inclined downward) under direct hand contact and controller ray-cast pointing via a within-subjects experiment with 40 participants, using a standardized Fitts’ law reciprocal tapping task. Results revealed significant ergonomic differences among four orientations and their interactions with task difficulty: (1) 60° inclined upward orientation outperforms others in direct hand contact interaction, with amplified advantages in high-difficulty tasks; (2) vertical orientation achieves optimal short-term ray-cast pointing performance, while 60° inclined downward exhibits superior long-term fatigue resistance; (3) task difficulty modulated orientation effects, with smaller targets amplifying the advantages of the 60° inclined upward and vertical orientations for direct hand contact and ray-cast pointing interaction, respectively. This study provides evidence-based guidelines for VR dashboard design and enriches the 3D spatial interaction ergonomics framework.

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View paper (DOI)OpenAlexInternational Journal of Human-Computer InteractionPublished 2026-08-17

Authors: Xiaolong Lou, Wenjuan Zhang, Xingteng Xu, Chenxi Liu

Institutions: Hangzhou Dianzi University, Sir Run Run Shaw Hospital