Streaming platform games: construction of the core
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Abstract
Abstract Streaming platforms offer subscribers unlimited access to content against a periodic subscription fee. To address the problem of dividing the revenues of the platform in a stable way among the content creators, we model these situations as cooperative streaming platform games and analyze the structure of the core. In particular, we study the construction of the core of a streaming platform game from the cores of its so-called marginal games, dominated games, and utopia games.
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Institutions: Maastricht University, Universidade de Vigo