Institution

Institut de Recherche en Informatique et Systèmes Aléatoires

FRfacility

Recent research

  • AI & ComputingOpen access

    Antichains for Concurrent Parameterized Games

    Concurrent parameterized games involve a fixed yet arbitrary number of players. They are described by finite arenas in which the edges are labeled with languages that describe the possible move combinations leading from one vertex to another (n players yield a word of length n)....

    Electronic Proceedings in Theoretical Computer Science2026-10-060 citationsDOI
  • AI & ComputingOpen access

    Unsupervised deep generative models for anomaly detection in neuroimaging: A systematic scoping review

    Unsupervised anomaly detection (UAD) based on deep generative modelling has been increasingly investigated for identifying pathological brain abnormalities without requiring voxel-level annotations. By learning the distribution of healthy anatomy and generating pseudo-healthy rec...

    Biomedical Signal Processing and Control2026-10-020 citationsDOI
  • AI & ComputingOpen access

    Core open science practices in major medical journals: development of an automatized tool based on a Large Language Model

    Background Open science practices are increasingly promoted to improve the transparency and reproducibility of biomedical research, and their large-scale monitoring has been identified as a priority by initiatives such as the UNESCO Recommendation on Open Science. Existing automa...

    Open Research Europe2026-09-070 citationsDOI
  • Climate & EnvironmentOpen access

    Accurate MAG reconstruction from a complex soil microbiome through combined short- and HiFi long-reads metagenomics

    Abstract Background Advances in high-fidelity long-read (HiFi-LR) sequencing technologies have opened new opportunities to explore the microbial genomic diversity of complex environments, such as soils. While short-read (SR) sequencing has enabled broad insights at the gene level...

    Environmental Microbiome2026-09-022 citationsDOI
  • AI & Computing

    Facing Yourself: A Proxemic Approach to Self-Dyadic Interactions in VR

    Virtual Reality (VR) provides a powerful framework for studying human social interactions, yet generating realistic and diverse interaction data remains a major challenge. Asynchronous Interaction (AsI) paradigms offer a promising alternative by enabling users to interact with th...

    ACM Transactions on Applied Perception2026-08-220 citationsDOI
  • Society & EconomicsOpen access

    How Does Motion-to-Photon Latency Influence the Perception-Action Loop

    The perception-action loop plays an essential role in sports performance. Virtual reality is increasingly used to train this loop because it provides a controlled setting. However, motion-to-photon latency, the delay between the user’s real and virtual motion, may disrupt user ex...

    ACM Transactions on Applied Perception2026-08-220 citationsDOI